Initial commit

This commit is contained in:
Natlinux81
2022-02-27 03:06:02 +01:00
commit 5629a35f08
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<Application x:Class="MathColoringGame.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:MathColoringGame"
StartupUri="MainWindow.xaml">
<Application.Resources>
</Application.Resources>
</Application>

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using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
namespace MathColoringGame
{
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
}
}

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using System.Windows;
[assembly: ThemeInfo(
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
//(used if a resource is not found in the page,
// or application resource dictionaries)
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
//(used if a resource is not found in the page,
// app, or any theme specific resource dictionaries)
)]

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<Window x:Class="MathColoringGame.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:MathColoringGame"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800"
WindowStyle="None"
Background="Transparent"
AllowsTransparency="True"
WindowStartupLocation="CenterScreen">
<Border CornerRadius="20"
Background="Gray">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="35"/>
<RowDefinition/>
<RowDefinition/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition/>
<ColumnDefinition Width="230"/>
<ColumnDefinition/>
</Grid.ColumnDefinitions>
<Border Grid.Row="0"
Background="Transparent"
MouseDown="Border_MouseDown"/>
<Button Grid.Column="2"
BorderThickness="0"
Background="Transparent"
Foreground="White"
HorizontalAlignment="Right"
Margin="0,0,15,0"
Height="25"
Width="25"
Content="✖" Click="BtnExit"/>
<Button Grid.Column="2"
BorderThickness="0"
Background="Transparent"
Foreground="White"
HorizontalAlignment="Right"
Margin="0,0,40,3"
Height="25"
Width="25"
FontWeight="Bold"
FontSize="18"
Content="▢" Click="BtnMaximizeClick"/>
<Button Grid.Column="2"
BorderThickness="0"
Background="Transparent"
Foreground="White"
HorizontalAlignment="Right"
Margin="0,0,60,6"
Height="25"
Width="25"
FontWeight="Bold"
FontSize="18"
Content="🗕" Click="BtnMinimizeClick"/>
<Button Grid.Column="1"
Grid.Row="1"
VerticalAlignment="Bottom"
Width="100"
Height="50"
Content="Start Roll" Click="BtnRollClick"/>
<Border Grid.Row="1"
Grid.Column="1"
HorizontalAlignment="Left"
Width="100"
Height="100">
<Border.Background>
<ImageBrush x:Name="Dice1" ImageSource="/Images/DiceSix.png"/>
</Border.Background>
</Border>
<Border Grid.Row="1"
Grid.Column="1"
HorizontalAlignment="Right"
Width="100"
Height="100">
<Border.Background>
<ImageBrush x:Name="Dice2" ImageSource="/Images/DiceSix.png"/>
</Border.Background>
</Border>
</Grid>
</Border>
</Window>

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace MathColoringGame
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
private void BtnExit(object sender, RoutedEventArgs e)
{
Application.Current.Shutdown();
}
private void Border_MouseDown(object sender, MouseButtonEventArgs e)
{
if (e.LeftButton == MouseButtonState.Pressed)
DragMove();
}
private void BtnMinimizeClick(object sender, RoutedEventArgs e)
{
this.WindowState = WindowState.Minimized;
}
private void BtnMaximizeClick(object sender, RoutedEventArgs e)
{
if (this.WindowState == WindowState.Normal)
{
this.WindowState = WindowState.Maximized;
}
else
{
this.WindowState = WindowState.Normal;
}
}
// Instantiate random number generator.
private readonly Random random = new Random();
// Gernerates a random number within a range
public int RandomNumber(int min, int max)
{
return random.Next(min, max);
}
private void BtnRollClick(object sender, RoutedEventArgs e)
{
string finalImage1 = "DiceSix.png";
string finalImage2 = "DiceOne.png";
int number1 = RandomNumber(1, 13);
// Dice1
if (number1 == 1)
{
finalImage1 = "DiceOne.png";
}
else if (number1 == 2)
{
finalImage1 = "DiceTwo.png";
}
else if (number1 == 3)
{
finalImage1 = "DiceThree.png"; ;
}
else if (number1 == 4)
{
finalImage1 = "DiceFour.png";
}
else if (number1 == 5)
{
finalImage1 = "DiceFive.png";
}
else if (number1 == 6)
{
finalImage1 = "DiceSix.png";
}
// Dice 2
else if (number1 == 7)
{
finalImage2 = "DiceOne.png";
}
else if (number1 == 8)
{
finalImage2 = "DiceTwo.png";
}
else if (number1 == 9)
{
finalImage2 = "DiceThree.png"; ;
}
else if (number1 == 10)
{
finalImage2 = "DiceFour.png";
}
else if (number1 == 11)
{
finalImage2 = "DiceFive.png";
}
else if (number1 == 12)
{
finalImage2 = "DiceSix.png";
}
Dice1.ImageSource = new BitmapImage(new Uri("Images/" + finalImage1, UriKind.Relative));
Dice2.ImageSource = new BitmapImage(new Uri("Images/" + finalImage2, UriKind.Relative));
}
}
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net5.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWPF>true</UseWPF>
</PropertyGroup>
<ItemGroup>
<None Remove="Images\DiceFive.png" />
<None Remove="Images\DiceFour.png" />
<None Remove="Images\DiceOne.png" />
<None Remove="Images\DiceSix.png" />
<None Remove="Images\DiceThree.png" />
<None Remove="Images\DiceTwo.png" />
</ItemGroup>
<ItemGroup>
<Content Include="Images\DiceFive.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Images\DiceFour.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Images\DiceOne.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Images\DiceSix.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Images\DiceThree.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Images\DiceTwo.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
</Project>